ABSTRACT

In this chapter, the authors describe three of the main aspects embroiled in the generation of such artificial Intelligence-crafted——allowing the craftsmanship metaphor—paintings: curation, content, and creation. They illustrate how each step is a rich research field in itself and provide details on specific projects that have been carried out and the ranging variety of tools used. Data-related projects in fine arts usually start with the construction of a data set, which in the humanities might also be referred to as a corpus or collection, depending on the discipline. It is important to note that this first step, the construction of the data set, represents the most burdensome phase since in most cases, and certainly in cases that deal with history prior to the digital age, researchers need to digitize the materials. Generative art, in which human participation is drastically reduced if not completely eliminated from the creative process, is by no means a novel idea.