ABSTRACT

Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to happen. Stories based on dozens of interviews include a colorful cast of characters and some solid technical background. The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating prequel to Game of X v.1: Xbox.

 

Key Features

Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to

The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more.

This is the fascinating follow-up to Game of X v.1: Xbox

Stories based on dozens of interviews include a colorful cast of characters and some solid technical background.

part I|2 pages

The Long Path to Xbox

chapter 1|10 pages

Microsoft Always Had Games

chapter 2|8 pages

Microsoft Culture

chapter 3|10 pages

The Developer Relations Group

chapter 4|14 pages

Windows Gets Gamed

chapter 5|17 pages

Windows: Path to Dominance

chapter 6|22 pages

The Other Face of the DRG

chapter 7|24 pages

The Disruptor

part II|1 pages

Talking To the Metal

chapter 8|10 pages

The Importance of Graphics

chapter 9|6 pages

The Games Division

chapter 10|3 pages

Pitfalls for Christmas

chapter 11|22 pages

The Manhattan Project

chapter 12|23 pages

3D Wars

chapter 13|14 pages

Start Me Up!

chapter 14|20 pages

Judgment Day

chapter 15|6 pages

The Millionaire Club

chapter 16|9 pages

Stories of Japan

chapter 17|14 pages

Bunnygate

chapter 18|16 pages

Judgment Day II

chapter 19|6 pages

Reorgs

chapter 20|12 pages

Taking On the Internet

chapter 21|11 pages

DirectX Media

chapter 22|2 pages

Escalating the Graphics Wars

chapter 23|11 pages

The OpenGL Letters—Part 1

chapter 24|10 pages

Multimedia Retreat

chapter 25|12 pages

The End of Talisman

chapter 26|23 pages

Hecker Shakes Things Up

chapter 27|6 pages

Facing The Man

chapter 28|7 pages

Chrome—Plan B

chapter 29|4 pages

Culture Changes

chapter 30|3 pages

Epilogue