ABSTRACT
The theme of this volume is emergency and crisis management and how games and simulations are effective tools in dealing with these issues. The work brings together topical contributions from international figures in the field of games and simulations.
TABLE OF CONTENTS
part 1|74 pages
Simulations and games for crisis and emergency management
part 2|51 pages
Applications of gaming and simulation
part 3|48 pages
The design and evaluation of interactive training methodologies
part 4|57 pages
Current awareness update