ABSTRACT

This book covers the fundamentals of linear programming, extension of linear programming to discrete optimization methods, multi-objective functions, quadratic programming, geometric programming, and classical calculus methods for solving nonlinear programming problems.

chapter 1|40 pages

Linear Programming

chapter 2|29 pages

Integer Programming

chapter 3|30 pages

Game Theory

chapter 4|22 pages

Goal Programming

chapter 6|23 pages

Quadratic Programming

chapter 7|24 pages

Complementarity Problems

chapter 8|12 pages

Geometric Programming

chapter 9|23 pages

Fixed Point Computing Methods

chapter 10|37 pages

Classical Optimization

chapter 11|97 pages

Nonlinear Programming