ABSTRACT

Museum Informatics explores the sociotechnical issues that arise when people, information, and technology interact in museums. It is designed specifically to address the many challenges faced by museums, museum professionals, and museum visitors in the information society. It examines not only applications of new technologies in museums, but how advances in information science and technology have changed the very nature of museums, both what it is to work in one, and what it is to visit one.

To explore these issues, Museum Informatics offers a selection of contributed chapters, written by leading museum researchers and practitioners, each covering significant themes or concepts fundamental to the study of museum informatics and providing practical examples and detailed case studies useful for museum researchers and professionals. In this way, Museum Informatics offers a fresh perspective on the sociotechnical interactions that occur between people, information, and technology in museums, presented in a format accessible to multiple audiences, including researchers, students, museum professionals, and museum visitors.

section 1|25 pages

Introductions

section 2|101 pages

Information Resources in Museums

chapter 3|6 pages

Information Representation

chapter 4|23 pages

Representing Museum Knowledge

section 3|51 pages

Information Management in Museums

section 4|49 pages

Information Interactions in Museums

section 5|35 pages

Information Behavior in Museums

chapter 12|5 pages

Changing Needs and Expectations

chapter 14|19 pages

Partnerships for Progress

Electronic Access and Museum Resources in the Classroom

section 6|52 pages

Information Collaborations in Museums

chapter 15|5 pages

Collections and Consortia

chapter 16|16 pages

AMOL Ten Years On

A Legacy of Working Beyond Museum Walls

chapter 17|28 pages

Challenges to Museum Collaboration

The MOAC Case Study

section 7|33 pages

Conclusions

chapter 19|17 pages

Curating Collections Knowledge

Museums on the Cyberinfrastructure