ABSTRACT

Providing vital reading for audio students and trainee engineers, Sound and Recording is the essential guide for anyone who wants a solid grounding in both theory and industry practices in audio, sound, and recording. This updated and comprehensively restructured edition includes new content on DAW configuration, effects processing, 3D/immersive audio systems, object-based audio, and VR audio technology.

This bestselling book introduces you to the principles of sound, perception, audio technology, and systems. Sound and Recording is the ideal audio engineering text for students, an accessible reference for professionals, and a comprehensive introduction for hobbyists.

chapter Chapter 1|27 pages

Audio and Acoustics

chapter Chapter 2|23 pages

Auditory Perception and Sound Quality

chapter Chapter 3|36 pages

Microphones

chapter Chapter 4|37 pages

Loudspeakers

chapter Chapter 5|40 pages

Digital Audio Principles

chapter Chapter 6|52 pages

Digital Recording and Editing Systems

chapter Chapter 7|50 pages

Mixing, Metering, and Signal Levels

chapter Chapter 8|26 pages

Signal Processing and Effects

chapter Chapter 9|24 pages

Audio Data Reduction

chapter Chapter 10|26 pages

Digital Audio Interfaces and Networking

chapter Chapter 11|25 pages

Analog Lines and Interconnection

chapter Chapter 12|10 pages

Power Amplifiers

chapter Chapter 13|52 pages

MIDI and Musical Instrument Control

chapter Chapter 14|18 pages

Synchronization

chapter Chapter 15|37 pages

Two-Channel Stereo

chapter Chapter 16|52 pages

Surround Sound and Immersive Audio