ABSTRACT

Experimenting with Emerging Media Platforms teaches students in media tracks – journalism, advertising, film, and public relations – how to independently field test and evaluate emerging technologies that could impact how media is produced, consumed, and monetized in the future.

Taking a unique trial-and-error approach, the author encourages students to go against their desire for perfection and instead plunge into exercises with the full expectation that they will "fail" many times before they succeed. Through focused assignments, this book provides pointers on how to familiarize oneself with current technology, including extended reality (XR, VR, AR, and MR), open-source coding, photogrammetry, aerial imagery using drones, automation, and artificial intelligence. Readers are invited to create and test their own hypotheses and work outside of their comfort zones to reach conclusions on how a technology could enhance storytelling for a particular audience. Through experimentation guided by workbook exercises, case studies from students and media practitioners, practical tips, and reminders about ethical decision-making, students will learn how to work like explorers and civic hackers to enact change in the media landscape. Readers are invited to share their final field test results online through the book's companion website and social media channels, where the author will post links to further reading, coding templates for simple projects, and short video tutorials.

Built around an established course being taught by the author and informed by over 20 years’ experience in media industries, Experimenting with Emerging Media Platforms is essential reading for aspiring media professionals and students undertaking courses such as Emerging Media, Media Innovation, and Media Startups.

For additional resources, please see the companion website: www.emergingmediaplatforms.com.

chapter |5 pages

Introduction

Experimenting with Emerging Media Platforms: Field Testing the Future

chapter 1|12 pages

Who Can Predict the Future?

chapter 2|9 pages

Change Theories

chapter 3|15 pages

Initiating Your Field Test

chapter 4|14 pages

Open-Source Technologies

chapter 5|20 pages

XR and the Metaverse

chapter 6|14 pages

Augmented Reality

chapter 7|17 pages

Conducting Your Field Test

chapter 8|18 pages

360 Photography and Video

chapter 9|18 pages

Photogrammetry

chapter 10|24 pages

Data, AI, Automation, and Bots

chapter 11|18 pages

Autonomous Flying Cameras

chapter 12|8 pages

Field Testing the Future

chapter |3 pages

Afterword

The Edge of Innovation