ABSTRACT

This book examines the state of the animation industry within the Nordic countries. It looks at the success of popular brands such as Moomins and The Angry Birds, studios such as Anima Vitae and Qvisten, and individuals from the Nordics who have made their mark on the global animation industry.

This book begins with some historical findings, before moving to recount stories of some of the most well-known Nordic animation brands. A section on Nordic animation studios examines the international success of these companies and its impact on the global animation industry. This book is forward-thinking in scope and places these stories within the context of what the future holds for the Nordic animation industry.

This book will be of great interest to those in the fields of animation and film studies, as well as those with a general interest in Nordic animation.

chapter |9 pages

Introduction

chapter Chapter 1|16 pages

Historical Findings

chapter Chapter 2|44 pages

Brands and Industry Beginners

chapter Chapter 3|19 pages

Studio Stories

chapter Chapter 4|28 pages

Beyond Games

Tech-Savvy Myths

chapter Chapter 5|43 pages

Making New Heroes

chapter |10 pages

Epilogue