ABSTRACT

Rethinking Problem-based Learning for the Digital Age provides grounded, evidence-based strategies for teaching faculty, academic developers and educational technologists who are changing their problem-based learning (PBL) modules and programmes from face-to-face to online. Given today’s rapid advancements in learning and curriculum development specific to online and blended modes, there is considerable potential to introduce new forms of PBL in higher education. This book applies fundamental and cutting-edge research, including original scholarship by the authors, to innovative PBL practices and realistic tasks that can be brought to life through digital environments, teamwork and resources. Whether re-contextualizing PBL practices for newly online/blended instruction or seeking fresh PBL approaches for existing digital education environments across disciplines, readers will be guided to construct active, highly motivating, learner-centred experiences using simulations, games, virtual reality, multimedia and other complex innovations.

chapter |6 pages

Introduction

part I|57 pages

Deciding how to implement problem-based learning online

chapter 2|17 pages

Forms of problem-based learning online

chapter 3|19 pages

Common assumptions and mistakes

part II|54 pages

The art of facilitation

chapter 4|16 pages

Equipping facilitators

chapter 5|18 pages

Facilitation in the disciplines

chapter 6|18 pages

Supporting students

part III|55 pages

Designing problem-based learning online environments

chapter 7|16 pages

The tech and the platforms

chapter 9|19 pages

Postdigital PBL futures