ABSTRACT

This book is essential for anyone involved or thinking about being involved in teaching and learning mathematics at school. It is packed full of practical and fun lesson ideas and activities, combining the author’s infectious enthusiasm for school mathematics with the relentless challenge of engaging students with the nature of the subject. Using humour, enthusiasm and years of teaching expertise, Jim Noble presents the features and potential of ideas and experiments he has used in his classroom. He draws on his extensive experience of using these activities to demonstrate their pros and cons, what you might expect and where they might lead.

In a humorous and engaging account, alongside noting successes the author also includes the moments where things have gone slightly awry. These experiences and the context are used as a vehicle for thinking about the broader goals and issues of mathematics education and challenging some of the stereotypical misunderstandings. Each chapter draws out an important idea for teachers to think about, following a basic three-part structure:

• The lesson and how it works

• What happens and why it matters

• How could it be different? Variations and similar tasks.

Without preaching anything other than the joy of mathematics, this intelligent, humorous and practical book will act as a catalyst and inspiration for teachers looking to develop their own understanding and practice.

chapter 1|9 pages

What's in the box

chapter 2|10 pages

Cones

chapter 3|12 pages

If the world was a village of 100 people

chapter 4|10 pages

Goodness gracious great piles of rice

chapter 5|12 pages

How do I love thee, let me count the ways

chapter 6|9 pages

Number searches

chapter 7|10 pages

Human loci

chapter 8|9 pages

Statistics telling stories

chapter 9|9 pages

Match point

chapter 10|9 pages

Prime pictures

chapter 11|6 pages

Population growth

chapter 12|13 pages

Starting from scratch

chapter 13|11 pages

Indestructible

chapter 14|7 pages

Dancing quadratics

chapter 15|9 pages

Hot Wheels

chapter 16|9 pages

Maxbox

chapter 17|8 pages

Dancing vectors

chapter 18|10 pages

Pleasure at the fairground

chapter 19|5 pages

Impossible diagrams

chapter 20|9 pages

Cubism