ABSTRACT

As esports is one of the new and rapidly growing sports programs at the collegiate level, today’s campus leaders are increasingly asked to navigate the complexity of esports. This practical volume helps higher education professionals understand the expanding role of collegiate esports, describing the ecosystem of college esports and the experience for college players, as well as the connections between gaming and career preparation. Chapter authors offer an overview and practical look at the main structures and issues facing collegiate esports programs, athletes, and administrators. Chapters address the needs of the campus gaming community, building gender and racial inclusivity, athlete health, amateurism and the esports athlete, the role of the technology industry, governance, career paths, and coaching. This cutting-edge volume offers information to support campus leaders and practitioners in building and expanding collegiate esports programs in the quickly growing and changing aspects of both online and face-to-face campus communities.

chapter Chapter 1|20 pages

Video Games Go to College

chapter Chapter 3|17 pages

Confronting Toxicity in Esports and Building Inclusive Environments

Challenging “It's Just Part of The Game” Culture

chapter Chapter 5|10 pages

Coaching in Esports

Promoting Well-Being and Performance

chapter Chapter 6|28 pages

(E)sports Medicine on Campus

chapter Chapter 8|18 pages

Community, Career, and Competition

The University of Washington and the Future of Esports Program Building

chapter Chapter 9|12 pages

Establishing a Conference Esports Program and Related Legal Issues

for Collegiate Esports