ABSTRACT

This is the definitive guide for all aspects of scenic hand drafting for film and television, now comprehensively updated and revised for its second edition. Author, David McHenry, utilizes 45 years of experience as a Designer, Art Director, Storyboard Artist, and Draftsman to provide readers with an accessible step-by-step guide of professional techniques, tools, and workflows.

Readers will discover how to draw the iconic scroll of a classical column or learn the difference between Flemish and English bond brickwork, as well as all four types of drafting projection in detail: isometric, oblique, orthographic, and axonometric. Also included is hard-to-find information on lens angles and their calculation for different screen aspect ratios, how to create a lens projection image of a set with a given lens, height, and aspect ratio, and how to create forced perspective. Beautifully illustrated with carefully crafted hand-drawn illustrations on every page, this thoroughly revised text has been updated to include new examples and exercises and a revised glossary, making it the ideal step-by-step guide to hand drafting for film and television.

This is an essential resource for students of drafting for film and television, scenic design, and art direction courses. It will also hugely benefit professionals studying or working in film and television design.

chapter |4 pages

Equipment – The Basics

chapter |4 pages

Scale

chapter |16 pages

Plan

chapter |2 pages

Reflected Ceiling Plan

chapter |4 pages

Laying Out the Page

chapter |6 pages

Practical Drafting Excercises

chapter |2 pages

Lettering & Labelling

chapter |1 pages

The Title Block

chapter |1 pages

Paper Sizes

chapter |4 pages

Folding Drawings

chapter |1 pages

Triangles

chapter |1 pages

The Circle

chapter |2 pages

Dividing a Line Into Equal Parts

chapter |1 pages

Polar Point

chapter |13 pages

The Arch

chapter |9 pages

Doors

chapter |9 pages

Windows

chapter |12 pages

Staircases

chapter |3 pages

Bricks

chapter |2 pages

Stonework

chapter |6 pages

Mouldings

chapter |1 pages

Isometric Projection

chapter |1 pages

Axonometric Projection

chapter |1 pages

Oblique

chapter |1 pages

Projection of Circles

chapter |11 pages

Perspective Grid

chapter |6 pages

Development of True Shapes

chapter |22 pages

Setting up a Camera Projection

chapter |3 pages

Reflections in A Mirror

chapter |4 pages

Backings – Calculating Size

chapter |6 pages

Forced Perspective

chapter |8 pages

The Classical Orders

chapter |2 pages

Entasis

chapter |4 pages

Ionic Volute

chapter |1 pages

The Spiral – Helix

chapter |8 pages

Surveying

chapter |20 pages

Glossary