ABSTRACT

The Teacher’s Guide to Scratch – Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the increasingly intricate affordances of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the intermediate user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.

chapter 1|3 pages

Introduction

chapter 2|2 pages

Our Previous Book in the Series

chapter 4|3 pages

Defining Intermediate Scratch

chapter 5|21 pages

Intermediate Project 1: Pen Tool Fun

chapter 6|37 pages

Intermediate Project 2: Interactive Story

chapter 7|33 pages

Intermediate Project 3: Snowball Fight

chapter 8|31 pages

Intermediate Project 4: Big Map Racing

chapter 9|18 pages

Intermediate Check-In

chapter 10|6 pages

Follow-Up: Extending the Projects

chapter 11|14 pages

Troubleshooting Scratch

chapter 12|2 pages

The Next Step in Your Coding Journey

chapter 13|2 pages

Final Thoughts