ABSTRACT

Design learning is similar to playing the games. No matter invoked by playful characteristics or the design/game itself, more and more researches, such as are mapping the behavior of playing games as a vehicle to learn design. Design learning as a game play. Therefore, such as playful design and design games have become current issues of research in design domain. With the availability of broad bandwidth network, Internet not only encourage information exchange but also improve productivity in learning and somehow entertainment. Further mapping the exploring behaviors of design learning onto puzzle exploration behaviors including puzzle-making and puzzle-solving, design puzzles provide a way to explore the design goals without actual specifying them at the very beginning. Information sharing in puzzle server can let users share exploration information and experiences of others, and stimulate each other as a learning strategy.