ABSTRACT

In 2007, Apple released the iPhone. With this release came tools as revolutionary as the internet was to businesses and individuals back in the mid- and late-nineties: Apps. Much like websites drove (and still drive) business, so too do apps drive sales, efficiencies and communication between people. But also like web design and development, in its early years and iterations, guidelines and best practices for apps are few and far between.

Designing Apps for Success provides web/app designers and developers with consistent app design practices that result in timely, appropriate, and efficiently capable apps. This book covers application lifecycle management that designers and developers use when creating apps for themselves or the entities that hired them. From the early discussions with a company as to how to what kind of app they want, to storyboarding, to developing cross platform, to troubleshooting, to publishing, Designing Apps for Success gives a taut, concise, and pragmatic roadmap from the beginning of the process all the way to the end. Developers and designers will learn not only best practices on how to design an app but how to streamline the process while not losing any quality on the end result. Other topics in this book include:

  • Case studies that best showcase the development process at work (or not at work).
  • Global examples of apps developed all over the world.
  • Future proofing your apps
  • Post-publishing: Promoting and marketing your apps and keeping it relevant.
  • Consistent app design practices for consistently successful results.

section Section 1|56 pages

Designing Apps to Work

chapter Chapter 1|19 pages

Putting Apps to Work

chapter Chapter 2|25 pages

Designing Your App

chapter Chapter 3|10 pages

Defining Your App Creation Team

section Section 2|142 pages

Building Apps

chapter Chapter 4|30 pages

Creating Apps with Adobe PhoneGap

chapter Chapter 6|19 pages

Developing Apps with Zero-Code Tools

chapter Chapter 8|17 pages

Developing for Android

chapter Chapter 9|10 pages

The Dark Horse—Windows 8

section Section 3|54 pages

Marketing Your Apps

chapter Chapter 10|15 pages

Publishing to App Stores

chapter Chapter 11|15 pages

Making Money from Apps

chapter Chapter 12|8 pages

Promoting Your Apps