ABSTRACT

The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture.

Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists.

The Digital Media Handbook highlights key concerns of today’s practitioners, analysing how they develop projects, interact and solve problems within the context of networked communication.

The Digital Media Handbook includes:

  • Essays on the history and theory of digital media
  • Essays on contemporary issues and debates
  • Interviews with digital media professionals
  • A glossary of technical acronyms and key terms.

chapter 1|19 pages

Introduction

chapter 2|23 pages

Digital media as a subject

part I|56 pages

Networks

chapter 3|22 pages

Networks

chapter 4|9 pages

Case study

Professional networks

chapter 5|9 pages

Case study

Communication and marketing networks

chapter 6|14 pages

Case study

Networking the art museum

part II|48 pages

Convergent media

chapter 7|14 pages

Convergent media

chapter 8|13 pages

Case study

Audience attention

chapter 9|7 pages

Case study

Creative convergence

chapter 10|12 pages

Case study

Design and digital experience

part III|53 pages

Creative industries

chapter 11|16 pages

Creative industries

chapter 12|11 pages

Case study

Designing a mobile app

chapter 13|12 pages

Case study

Video games development

chapter 14|12 pages

Case study

Pervasive gaming

part IV|91 pages

Digital media

chapter 15|19 pages

Software as culture

chapter 16|8 pages

Digital code

chapter 17|11 pages

Case study

Curating the networked image

chapter 18|14 pages

Information

chapter 19|8 pages

Interface

chapter 20|14 pages

Interactivity

chapter 21|15 pages

Case study

Image as data

part V|99 pages

Media histories and theories

chapter 22|41 pages

Digital media histories

chapter 23|22 pages

Digital media theories

chapter 24|15 pages

A framework for digital media