ABSTRACT

This chapter focuses on analysing the results of a studio workshop experiment in interactive improvised performance in a computer-generated and implemented environment, carried out in 2002 1 . While the value of real-time three-dimensional virtual environments (RT3DVE) for either theatrical or cinematic use has been evaluated in a number of contexts, live performance and its theatrical qualities in combination with the visual language of cinema has rarely been investigated. This vast territory remains largely unexplored, although it combines two of interactive media’s most important features—live and immediate interactive access (as in theatre performances) and audio-visual mediation (as in cinema and television).