ABSTRACT

Running the management game HARD NUT with different groups of students, and using continuous analysis of the participants' responses, has enabled us to draw the following conclusions. The usefulness of the game depends on its ability to simulate real world situations. The important feature of a simulation business game is the number of changeable parameters. This chapter discusses what determines the number of parameters and draws upon the practical analysis of programme implementation, summarizing the experience of the authors of the models and auditing the number of different parameters. The results of a survey of students' assessments of the usefulness and complexity of the game are presented.