ABSTRACT

War, games, and simulation have always been closely intertwined. The oldest known boardgame surviving in its original shape, the Chinese Go, represents troop formations and has been used as strategic training for more than two millennia (Halter, 2006, pp. 19-21).Western military wargames originated from amended versions of Chess in late eighteenth-century Germany, and quickly spread as an integral tool for strategic planning and training through military academies around the globe. Commercial board wargames, making their first appearance in the wake of World War I, in turn took frequent inspiration from their military precursors, as commercial designers and military personnel frequently exchanged notes and jobs (Dunnigan, 2000; Perla, 1990).