ABSTRACT

In an age of globalization, convergence occurs across various levels.1 Within global markets, economic and technological convergence operates conspicuously, while being challenged by social and cultural divergence. This is particularly the case in the global world of online gaming. In debates surrounding globalization and notions of nation-state, two poles can be found-on one side, theorists argue that global fl ows are eroding traditional nation-state boundaries; on the other side, theorists posit that globalization is further etching borders, creating “enclave” societies. These debates are especially prevalent in the stage of transnational gaming companies and their relationship to state and IT techno-national policies.