ABSTRACT
* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player
* A quick-start quide to streaming media technologies
* How to monetize content and protect revenue with digital rights management
For broadcasters, web developers, project managers implementing streaming media systems, David Austerberry shows how to deploy the technology on your site, from video and audio capture through to the consumer's media player.
The book first deals with Internet basics and gives a thorough coverage of telecommunications networks and the last mile to the home. Video and audio formats are covered, as well as compression standards including Windows Media and MPEG-4. The book then guides you through the streaming process, showing in-depth how to encode audio and video. The deployment of media servers, live webcasting and how the stream is displayed by the consumer's media player are also covered.
A final section on associated technologies illustrates how you can protect your revenue sources with digital rights management, looks at content delivery networks and provides examples of successful streaming applications.
The supporting website, www.davidausterberry.com/streaming.html, offers updated links to sources of information, manufacturers and suppliers.
David Austerberry is co-owner of the new media communications consultancy, Informed Sauce. He has worked with streaming media since the late nineties. Before that, he has been product manager for a number of broadcast equipment manufacturers, and formerly had many years with a leading broadcaster.
TABLE OF CONTENTS
part |129 pages
Basics
chapter |10 pages
Introduction
chapter |27 pages
IP networks and telecommunications
chapter |12 pages
The World Wide Web
chapter |26 pages
Video formats
chapter |24 pages
Video compression
chapter |28 pages
Audio compression
part |127 pages
Streaming
chapter |21 pages
Introduction to streaming media
chapter |25 pages
Video encoding
chapter |14 pages
Audio encoding
chapter |16 pages
Preprocessing
chapter |24 pages
Stream serving
chapter |11 pages
Live webcasting
chapter |14 pages
Media players
part |68 pages
Associated Technologies and Applications