ABSTRACT
Up to this point, you’ve learned about streaming with Windows Media from the on-demand perspective. The encoded files you created were archived for viewing at the user’s convenience. In the next two chapters, you’ll apply what you’ve learned to live webcasts, that is, sending the audio and video signals to an audience as they are produced. By the end of this chapter, you’ll understand:
Whether or not a live webcast is appropriate for your project
The difference between live and on-demand webcasting
Preparing a studio for live webcasting
Preparing for a live webcast at a remote location