ABSTRACT

It turns out that monitors are nonlinear display devices and we are glad that this is the case. Studies of human perception reveal that we like a little gamma in our image displays, and how much depends on the local lighting conditions. We will also learn that there are really three gammas to know about when discussing the gamma of your monitor. We will also discover which gamma is best for video versus fi lm. There are even some cool test patterns for determining the actual gamma of your monitor. All of the gamma examples herein are for the typical PC monitor, as it is by far the most prevalent display device used in production today. Flat-panel displays, SGI, and Mac monitors are each described in their own sections.