ABSTRACT

The worlds you have created in a virtual 3D space and framed in the eye of a camera must now be rendered to create a final product. In layman’s terms, the computer produces a flat picture of the view through the camera for a still image of each sequential frame of a movie. The rendering can simulate the look of the real world with photographic clarity, taking into account lighting, reflections, shadows, and all the other influences of the environment. Alternately, scenes can be rendered with stylistic or even painterly strokes. The process of rendering is often a delicate balance between the level of quality you must have and the time it takes to render the project and how much time you have left before a deadline. By getting to know render settings, you can make the best use of your time and achieve the level of quality appropriate for your project.