ABSTRACT

Programming automated lights is essentially the data entry of specialized instructions into a custom computer application. This data is then transmitted via a standardized protocol to robotic lighting fixtures. While this appears to be a simple process, there is much more involved than simple data entry. An automated lighting programmer must be familiar with the particulars of the lighting console, the fixtures, the production, and the lighting designer. With a basic understanding of each of these elements, a programmer is able to properly create the lighting programming required for any production.