ABSTRACT

Rule: Secondary motion and overlapping motion https://s3-euw1-ap-pe-df-pch-content-public-p.s3.eu-west-1.amazonaws.com/9780240817316/39b214f9-2e13-4fb1-b319-9ea8f3732718/content/ch13_C.jpg" xmlns:xlink="https://www.w3.org/1999/xlink"/>

After Completing This Chapter, You Will be Able To:

Animate limbs with sequential breaking joints.

Create cloth simulations with realistic effects.

Create hair simulations using cloth system.

Use spring controllers to simulate body jiggle.