ABSTRACT

For these reasons the features of characters must be kept simple, allowing for maximum facial expression. The key positions should be suffi ciently expressive, and held for a long enough period of time, to transmit the message to the audience. In animation, such transmission is easier in movement than in live action. When a movement is over-exaggerated it tends to create a sense of comedy. This is especially the case in fast movement. A deliberate exaggeration of speed, therefore, is the basis of timing for caricature as, for instance, in the case of Tom and Jerry cartoons. Slower pacing requires greater emphasis on expression and characterization of the subject. It requires more subtle animation, and it is infi nitely more diffi cult to handle.