ABSTRACT

As an example, in a recent session we had David Roon come as a farmer. One of his jobs was to hoe some weeds. (The hoe was real but the weeds were imaginary.) The students were doing a pretty nice job of copying what was before them, but weren’t really involved in the story — what came before and after the “pose,” that is, what they would have had to consider if they were animating a scene. Even in a single drawing they should have included action –reaction, weight distribution, tension, squash and stretch, overlap and follow through, primary and secondary action — which are all principles of animation — but also stress, thrust, twist, balance, and leverage, which are principles that are present in almost any drawing.