ABSTRACT

Producing a Game Asset In 2005, I signed up with Flavien Brebion (a talented VR programmer) to help produce core conceptual art and illustrations for “Innity: The Quest For Earth”. Innity is a space-based massively multiplayer online game in the vein of Elite/Frontier (a classic sci- game from the 1990s) produced by an independent group of developers. Set many thousand years in the future, it involves a complete galaxy that players can explore, colonize or ght resources for.