ABSTRACT

Particle effects are useful in creating fire, smoke, laser blasts, nebulae and

other voluminous matter. Body dynamics are for creating realistic impact and

reaction simulations. In addition, there is an Effects drop-down menu that has

preset F/X types available which utilize a mix of particles and body dynamics

to help you quickly create more common phenomena. To access the dynamics

toolset, press the F4 key or select the Dynamics drop-down from the Status

Line.