ABSTRACT
Particle effects are useful in creating fire, smoke, laser blasts, nebulae and
other voluminous matter. Body dynamics are for creating realistic impact and
reaction simulations. In addition, there is an Effects drop-down menu that has
preset F/X types available which utilize a mix of particles and body dynamics
to help you quickly create more common phenomena. To access the dynamics
toolset, press the F4 key or select the Dynamics drop-down from the Status
Line.