ABSTRACT

A NEW OCCUPATION The pioneering individuals that we’ve met along the way in this book are all practitioners of a new type of creative endeavor, a craft that did not even exist a few decades ago. They are digital storytellers. The work they do spans an assortment of technologies, and the projects they create are a contrast in opposites-everything from talking baby dolls to gritty video games. Some of these creations appear on the tiny screens of wireless devices, while others play out on huge movie screens. The venues where these works are enjoyed run a gamut of possibilities, too. They may be seen in one’s living room, in a theme park, in a schoolroom, in an offi ce-even in the ocean, as with the robotic dolphin, DRU. Yet, despite the great differences among them, the works they create have signifi cant points in common. All of them

● utilize digital technologies; ● tell a story; ● are perceived as being entertaining; ● engage the users in an interactive experience.