ABSTRACT

Contributors to medical journals and the popular press are for the most part optimistic, if not enthusiastic about the prospects of using interactive technology for health promotion (see, for example, Booker, 1996; Jelovsek & Adebonjo, 1993; Kahn, 1993). From the user's perspective, interactive computer programs can be fun, engaging, novel, and used in accordance with one's individual needs and interests. From the provider's perspective, interactive technology is a resource for developing cost-efficient and modifiable information systems for patient education and health promotion initiatives.