ABSTRACT

Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms.

Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program.

This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.

chapter Chapter 1|14 pages

Introduction

chapter Chapter 2|17 pages

Anatomy of an Audio Plugin

chapter Chapter 3|22 pages

VST3 Programming Guide

chapter Chapter 4|24 pages

AU Programming Guide

chapter Chapter 5|29 pages

AAX Native Programming Guide

chapter Chapter 6|43 pages

ASPiK Programming Guide

chapter Chapter 7|17 pages

Using RackAFX to Create ASPiK Projects

chapter Chapter 8|11 pages

C++ Conventions and How to Use This Book

chapter Chapter 9|16 pages

How DSP Filters Work (Without Complex Math)

chapter Chapter 10|63 pages

Basic DSP Theory

chapter Chapter 11|44 pages

Audio Filter Designs: IIR Filters

chapter Chapter 12|50 pages

Audio Filter Designs: Wave Digital and Virtual Analog

chapter Chapter 13|33 pages

Modulators: LFOs and Envelope Detectors

chapter Chapter 14|32 pages

Delay Effects and Circular Buffers

chapter Chapter 15|18 pages

Modulated Delay Effects

chapter Chapter 16|24 pages

Audio Filter Designs: FIR Filters

chapter Chapter 17|52 pages

Reverb Effects

chapter Chapter 18|25 pages

Dynamics Processing

chapter Chapter 20|50 pages

FFT Processing: The Phase Vocoder

chapter Chapter 21|10 pages

Displaying Custom Waveforms and FFTs

chapter Chapter 22|20 pages

Sample Rate Conversion