ABSTRACT

The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

chapter 1|8 pages

Introduction

Perspectives on Interactive Digital Narrative

part III|121 pages

IDN Practice

chapter 11|11 pages

Posthyperfiction

Practices in Digital Textuality

chapter 12|15 pages

Emergent Narrative

Past, Present and Future of an Interactive Storytelling Approach

chapter 14|16 pages

Everting the Holodeck

Games and Storytelling in Physical Space

chapter 16|17 pages

Artistic Explorations

Mobile, Locative and Hybrid Narratives