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A Practical Guide to Indie Game Marketing
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A Practical Guide to Indie Game Marketing

A Practical Guide to Indie Game Marketing

ByJoel Dreskin
Edition 1st Edition
First Published 2015
eBook Published 22 December 2015
Pub. location New York
Imprint Routledge
DOIhttps://doi.org/10.4324/9781315754901
Pages 178 pages
eBook ISBN 9781317625513
SubjectsArts
KeywordsIndie Game, Indie Game Marketing, Game Launch, Release Date, Game’s Release
Get Citation

Get Citation

Dreskin, J. (2016). A Practical Guide to Indie Game Marketing. New York: Routledge, https://doi.org/10.4324/9781315754901
ABOUT THIS BOOK

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself.  A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
TABLE OF CONTENTS
chapter 1|4 pages
Introduction
View abstract
chapter 2|16 pages
Marketing Fundamentals
View abstract
chapter 3|14 pages
Branding
ByWritten by Guest Author Tom Byron
View abstract
chapter 4|10 pages
Developing Your Marketing Campaign and Calendar
View abstract
chapter 5|12 pages
Marketing Vehicles That Can Work Well for Indies
View abstract
chapter 6|12 pages
Developing the Marketing Plan
View abstract
chapter 7|32 pages
PR
ByWritten by Guest Author Emily Morganti
View abstract
chapter 8|16 pages
Marketing Materials
View abstract
chapter 9|14 pages
Audience/Community Development
View abstract
chapter 10|12 pages
Post-Launch
View abstract
chapter 11|4 pages
What If Something Goes Wrong?!
View abstract

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself.  A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
TABLE OF CONTENTS
chapter 1|4 pages
Introduction
View abstract
chapter 2|16 pages
Marketing Fundamentals
View abstract
chapter 3|14 pages
Branding
ByWritten by Guest Author Tom Byron
View abstract
chapter 4|10 pages
Developing Your Marketing Campaign and Calendar
View abstract
chapter 5|12 pages
Marketing Vehicles That Can Work Well for Indies
View abstract
chapter 6|12 pages
Developing the Marketing Plan
View abstract
chapter 7|32 pages
PR
ByWritten by Guest Author Emily Morganti
View abstract
chapter 8|16 pages
Marketing Materials
View abstract
chapter 9|14 pages
Audience/Community Development
View abstract
chapter 10|12 pages
Post-Launch
View abstract
chapter 11|4 pages
What If Something Goes Wrong?!
View abstract
CONTENTS
ABOUT THIS BOOK

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself.  A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
TABLE OF CONTENTS
chapter 1|4 pages
Introduction
View abstract
chapter 2|16 pages
Marketing Fundamentals
View abstract
chapter 3|14 pages
Branding
ByWritten by Guest Author Tom Byron
View abstract
chapter 4|10 pages
Developing Your Marketing Campaign and Calendar
View abstract
chapter 5|12 pages
Marketing Vehicles That Can Work Well for Indies
View abstract
chapter 6|12 pages
Developing the Marketing Plan
View abstract
chapter 7|32 pages
PR
ByWritten by Guest Author Emily Morganti
View abstract
chapter 8|16 pages
Marketing Materials
View abstract
chapter 9|14 pages
Audience/Community Development
View abstract
chapter 10|12 pages
Post-Launch
View abstract
chapter 11|4 pages
What If Something Goes Wrong?!
View abstract

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself.  A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
TABLE OF CONTENTS
chapter 1|4 pages
Introduction
View abstract
chapter 2|16 pages
Marketing Fundamentals
View abstract
chapter 3|14 pages
Branding
ByWritten by Guest Author Tom Byron
View abstract
chapter 4|10 pages
Developing Your Marketing Campaign and Calendar
View abstract
chapter 5|12 pages
Marketing Vehicles That Can Work Well for Indies
View abstract
chapter 6|12 pages
Developing the Marketing Plan
View abstract
chapter 7|32 pages
PR
ByWritten by Guest Author Emily Morganti
View abstract
chapter 8|16 pages
Marketing Materials
View abstract
chapter 9|14 pages
Audience/Community Development
View abstract
chapter 10|12 pages
Post-Launch
View abstract
chapter 11|4 pages
What If Something Goes Wrong?!
View abstract
ABOUT THIS BOOK
ABOUT THIS BOOK

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself.  A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
TABLE OF CONTENTS
chapter 1|4 pages
Introduction
View abstract
chapter 2|16 pages
Marketing Fundamentals
View abstract
chapter 3|14 pages
Branding
ByWritten by Guest Author Tom Byron
View abstract
chapter 4|10 pages
Developing Your Marketing Campaign and Calendar
View abstract
chapter 5|12 pages
Marketing Vehicles That Can Work Well for Indies
View abstract
chapter 6|12 pages
Developing the Marketing Plan
View abstract
chapter 7|32 pages
PR
ByWritten by Guest Author Emily Morganti
View abstract
chapter 8|16 pages
Marketing Materials
View abstract
chapter 9|14 pages
Audience/Community Development
View abstract
chapter 10|12 pages
Post-Launch
View abstract
chapter 11|4 pages
What If Something Goes Wrong?!
View abstract

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself.  A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
TABLE OF CONTENTS
chapter 1|4 pages
Introduction
View abstract
chapter 2|16 pages
Marketing Fundamentals
View abstract
chapter 3|14 pages
Branding
ByWritten by Guest Author Tom Byron
View abstract
chapter 4|10 pages
Developing Your Marketing Campaign and Calendar
View abstract
chapter 5|12 pages
Marketing Vehicles That Can Work Well for Indies
View abstract
chapter 6|12 pages
Developing the Marketing Plan
View abstract
chapter 7|32 pages
PR
ByWritten by Guest Author Emily Morganti
View abstract
chapter 8|16 pages
Marketing Materials
View abstract
chapter 9|14 pages
Audience/Community Development
View abstract
chapter 10|12 pages
Post-Launch
View abstract
chapter 11|4 pages
What If Something Goes Wrong?!
View abstract
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