People Networking: Learning from Past Experience to Develop Effective Networks for the Future
The design of multimedia learning environments naturally inherits a great deal from earlier technologies of computer-based learning. However, multimedia distinguished from earlier technologies by its greater facility in bringing to learner high levels of interaction with and control over still and moving video, animation, sound and graphics. Similarly, models and paradigms from related disciplines, particularly media design, need also re-examined to see how they can give to realisation of potential of multimedia. The following models of learning discussed: symbolicism: formal articulation of human knowledge; connections: idea that all human learning originates as a process of pattern-classification; intuitive learning: informal models of world formed from direct experience; experiential learning: learning that can only be acquired by experience; situated learning: learning in social and practical context of real world; metaknowledge: how and when to apply learning; social communicative: learning about societies' norms and cultures by learning social interaction; self emancipatory: perspective transformation arising from reflective learning questioning of norms and cultures.