ABSTRACT

Debate ranges over the effects of the growing utilization by the young of interactive screen-based technologies and the effects of these on vulnerable young chldren. This text is based on two years' research on 100 children, with entertainment screen technology in their homes, following them from home to school and examining the difference in culture in the two environments. The question is asked whether children are developing the necessary IT and other skills required from the maturing learner as we approach the 21st century. Issues such as gender, parenting, violence, censorship and the educational consequences of their screen-based experiences are at the forefront of the text's coverage.

chapter |11 pages

Introduction

chapter Chapter 1|17 pages

The Land of H

chapter Chapter 2|19 pages

The Digital Curriculum: Computers in School

chapter Chapter 3|11 pages

Home Improvements: Domestic Computers

chapter Chapter 4|34 pages

Keeping IT in the Family: Computer Games and Families

chapter Chapter 5|16 pages

Who is Being Framed? The Use of Video in School

chapter Chapter 6|18 pages

Vexed Whys and Videotape: The Use of Video in the Home

chapter Chapter 9|9 pages

To Boldly Go: Issues and Consequences

chapter Chapter 10|21 pages

The Crystal Maze: How the Research was Done