ABSTRACT

This chapter utilizes the term immersive narratives to describe non-interactive 360-degree stories within which the viewer has the ability to look around in a scene. Some pieces in this category might be referred to as “Cinematic Virtual Reality” and “Immersive Cinema.” The form can also include live breaking news, and short, experiential 360-degree videos. All these pieces can be described as having three degrees of freedom, because the viewer can turn their head on three axes—horizontal, vertical, and tilting left and right. 360-degree video has been the most readily adopted form used for journalistic storytelling and by many creators new to immersive media. Media outlets have been trying everything from live coverage and extreme sports to behind-the-scenes perspectives at factories and concerts. The chapter provides the some case studies which look at pieces that incorporate 3D graphics, video, animation and photos.