ABSTRACT

Music plays a crucial role in defining the overall gaming experience. Whereas a looping musical structure might demotivate and irritate the player up to the extent that they choose to play on silent mode, an interactive dynamic music system can enhance game experience by, for example, making the game narrative, its characters, and game play feel more convincing and immersive at various degrees. However, a fine balance between these experiential components must be maintained when composing music for games. This chapter sheds light on designing and implementing interactive music for games from an artistic and psychologically informed perspective that intends to account for an immersive game play experience with regards to task context and expressive quality of the composition.