ABSTRACT

During the design process, there will be many conflicting opinions and arguments about what is right for the game. Game designers need a team of people with a wide variety of artistic, technical, design, and business skills. If designers have somehow developed a reputation for dishonesty in some area, even if it has nothing to do with game design or development, others will be afraid to be honest with they, which will inhibit team communication. Game development can sometimes get very political, and designers will surely have to stretch the truth about some things from time to time—but their team must always feel certain they are getting the truth from they, or team communication will be strained. The designer becomes frustrated with the team because they seem unwilling and unable to realize the designer’s glorious vision, and the game, as designers might expect, pleases no one.