ABSTRACT

Ian Bogost, a game designer more known for his contributions to Object Oriented Ontology (OOO), theorizes both a human experience and pedagogy rooted wonder. In both, cutting-edge philosophy and rhetorical theory, there has been a trend towards bracketing questions of epistemology and transcendental reason, working around the "linguistic turn" and poststructuralist accounts of language. This is an argument behind much in the "bring the funk" perspective on composition pedagogy, a line of thinking that has been further fueled by the successes and sudden rock-star-esque popularity of OOO. Following Aristotle's theorization, Descartes, David Hume, Immanuel Kant, and Hegel all viewed wonder as ultimately a sign of ignorance, something to be overcome through philosophical or scientific inquiry. The chapter explores a way to grasp the potential uses and limits of OOO theory in composition theory and practice. For both OOO and Speculative Realism (SR), philosophy has been burdened by "correlationalism" ever sense Kant's transcendental synthesis.