ABSTRACT

This chapter takes a closer look at digitisation in archaeological museum exhibitions. The following themes are discussed: how contents and stories are affected when they are transformed into digital formats; if museum experiences that rely on digital techniques are built for single users or groups; if content in exhibitions rely on digital content from excavations or if the material used is created beyond and after the excavation situation; and how archaeological information and knowledge can be discerned through communication in archaeological museums. Results show that stories are definitely affected by digitisation and visitors' bodies and senses, as well as minds, are involved in the experience. There is still an emphasis on the single-user experience, even if some museums have been aware and actually created multi-user experiences, but it demands a strategy to do so in relation to technology that is often made for single users. Material used for digital display is mostly created after, and in some cases a very long time after, excavations. Finally, there is a clear emphasis on storytelling in today's museums, but it is combined with archaeological excavation results. The result is a mix of archaeology and storytelling, with the past interpreted and added to an overall story that was often previously missing in archaeological object-centred displays.