ABSTRACT

Designs need to be experienced to be appreciated, yet to do that they need to be built. To build our system, or even prototype it to any high degree of fidelity is expensive, and stakeholders will need convincing that the expense is worth it. Because of this, how we communicate our design is critical to its acceptance and success.

This chapter discusses several presentation frameworks to aid the communication of our design. Central is the presentation and pitch scenario, but installations, appearance models, prototypes, and visuals play significant roles as well. We describe the role of hero posters, concept boards, ecosystem diagrams, research findings, our aesthetic designs, and scenario screens.

We discuss the presentation of the way users will experience our system not only through scenarios but possibly through performances, high-fidelity prototypes, and experience prototypes as well. Also critical to success is allowing time to design, build, rehearse, and deliver the final design presentation.

We wrap up this book by clarifying a few things that we should remember to deliver our design: After the presentation, be prepared to present alternate scenarios and answer questions, consider takeaways, and take profound care with the final delivery of the elements themselves.