ABSTRACT

Introduction As a game artist you need to have a basic working knowledge of the technology you will be working with . Whenever you start a new project chances are you will be using a new technology . It might be a new version of the same technology or a new technology altogether . But don’t worry because the very fundamentals of this technology are pretty constant . After you have learned the basic concepts and vocabulary of the technology, you will find it far easier to slip into a new game engine or game development team .