ABSTRACT

In basic terms, human creativity has two axes—on the one, refinement, and, on the other, innovation. Both these involve a power of originality that has exemplary outcomes, i.e. involves inventions that extend or enrich the scope of a certain kind of practice or humanly significant activity. In basic terms, human creativity has two axes—on the one, refinement, and, on the other, innovation. In human creativity, a step forward is often made through features from outside the task impinging on it—most notably, boredom with established ways of doing things. The digital image can also preserve and explore a notional aspect of how a three-dimensional state of affairs might appear, but it does so through non-autographic means. Like drawing and painting, it can create aesthetic space, but it gives its own “feel” to this—a feel which, ironically enough, is an envisioning of things in space without having to feel.