ABSTRACT

Currently people deal with various entities (such as hardware, software, buildings, spaces, communities and other people), to meet specific goals while going about their everyday activities in work and leisure environments. These entities have become more and more complex and incorporate functions that hitherto had never been allocated such as automation, use in virtual environments, connectivity, personalization, mobility and friendliness. This book contributes to the analysis of human-system interactions from the perspective of ergonomics, regardless of how simple or complex they are, while incorporating the needs of users and workers in a healthy safe, efficient and enjoyable manner.

This book provides a comprehensive review of the state of the art of current ergonomic in design methods and techniques that are being applied to products, machinery, equipment, workstations and systems while taking new technologies and their applications into consideration. 

Ergonomics in Design: Methods and Techniques is organized into four sections and 30 chapters covering topics such as conceptual aspects of ergonomics in design, the knowledge of human characteristics applied to design, and the methodological aspects of design. Examples are shown in several areas of design including, but not limited to, consumer products, games, transport, education, architecture, fashion, sustainability, biomechanics, intelligent systems, virtual reality, and neurodesign.

This book will:

  • Introduces the newest developments in social-cultural approaches
  • Shows different ergonomics in design methodological approaches
  • Divulges the ways that ergonomics can contribute to a successful design
  • Applies different subjects to support the design including –ergonomics, engineering, architecture, urbanism, neuro, and product designs.
  • Presents recent technologies in ergonomic design, as applied to product design.

With the contributions from a team of 75 researchers from 11 countries, the book covers the state-of-the-art of ergonomics in a way to produce better design.

part |141 pages

Theoretical Issues

chapter |9 pages

Ergonomics and Wayfinding Design

Principles, Standards, and Visual Code

part |117 pages

Methodological Issues

chapter |15 pages

Designing User-Oriented Future Ship Bridges

An Approach for Radical Concept Design

chapter |14 pages

Ergonomic Design Thinking

A Project Management Model for Workplace Design

chapter |18 pages

Older Workers and Virtual Environments

Usability Evaluation of a Prototype for Safety Sign Research

chapter |16 pages

Percept Walk

Promoting Perception Awareness in the Elderly with Low Vision

part |161 pages

Design Development

chapter |21 pages

Human Body–Sleep System Interaction in Young Adult Residence

A Methodology and Tool for Measure and Evaluation of Interaction Patterns Using a Software iSEE with Observation of Postural Behaviors during Sleep

chapter |8 pages

School Supplies Transportation System

An Ergonomic Approach between Two Distinct Realities

chapter |15 pages

Neurodesign

Applications of Neuroscience in Design and Human–System Interactions