ABSTRACT

Systems theories approach creativity as an interaction between the individual and the outside world. Possibly the most influential of the systems models was put forth by Mihaly Csikszentmihalyi. Csikszentmihalyi presented a three-pronged systems model of creativity, including aspects of the person, the domain, and the field. The investment theory suggests that six types of interacting resources contribute to creative performance: intellectual processes, knowledge, intellectual style, personality, motivation, and environmental context. The Amusement Park Theoretical (APT) model conceptualizes creativity as having initial requirements common to all creativity, such as intelligence and motivation. And then increasingly specific general thematic areas, domains, and microdomains, in which the characteristics and requirements for creativity will vary, like rides in an amusement park. A cultural psychology of creativity views the creative act as emerging from the interaction of an individual and a community, all building on existing cultural norms and artifacts.