ABSTRACT

This chapter examines work on the importance of physical dynamism and movement in the spatial humanities. It looks at the way in which digital methods can be used to understand and explores physical dynamism and how it is important to place-making, and how these methods can be projected to movement in place in the past. Like representational maps, the standards-mediated depictions of place through the affordances of the digital realm also perpetuate a static, frozen-in-time and disembodied view of the past. Digital materials are a product of the processes of remediating both movement and objects; however objects and movement present different problems in terms of the historical veracity of those digital materials, and the evidence on which they are based. The former ‘reader’ is connecting with the contextual information of the place in question, as described and mediated in the text, the latter is connecting with the place itself.