ABSTRACT

Learning in the 21st century has drastically changed how learners access and process information. According to Quaye and Harper (2015), education is moving from a one-size fits all learning model and “dependency on sameness is no longer appropriate” (p. 3) for any learning environment. Learners need to practice and learn through experience (Dewey, 1938). Nursing instructors teaching online have used virtual clinical simulations (Aebersold & Tschannen, 2013) to provide learners with practice with making patient care decisions. Gamification has been used when teaching content that is traditionally unengaging, or to raise learners’ interest. Both of these are examples of active and

experiential engagement practices in online courses. Adapting and developing these high impact, deeper learning, active and experiential strategies that truly engage learners and connect them to course content prepares learners for making meaningful contributions to society.