ABSTRACT

This chapter attempts to celebrate projects which employ salvaged components, or use components, which have a planned second life, once disassembled. The EPA reports 331 million tons of construction and demolition waste and debris was generated in 2008. 60" of all landfill waste is a result of the building industry. These projects represent meaningful responses to a process originally fostered by the excess and flippant use of computational manufacturing equipment and the incredible flexibility of design software. The process of designing for disassembly is crucial to performance-based architecture as defined by more than the simple building product. It is composed of a complex set of systems, both technological and cultural, made of physical commodities and human effort. The work of Ronald Resch, at the University of Utah in the 1970s, exemplifies the type of projects which are attempting to be 100" recyclable. Resch studied how adaptations to topological paper forms could be created using a computational interface.